At the end of the Day, the town collectively votes to kill a vampire — whoever receives the most votes is killed. The One Night app is designed to be used with the One Night Ultimate Werewolf, One Night Ultimate Werewolf Daybreak, One Night Ultimate Vampire, One Night Ultimate Alien, and One Night Ultimate Super Villains party games published by Bezier Games. Well, you have handy tokens: You give those to the players who got the most and the second-most votes during the night. Still, I love the Assassin. Tough. Also, he’s immune to Vampirism (and Love). You’ll once again notice there are a bunch of role cards and tokens, but even more tokens than last time, if such a thing were possible. I’m not going to add any other One Night games in for cross-game synergy, mostly because if I do I’m going to get really confused. It is standalone, although can be played with other games. There may also be letters on your token, indicating that you should wake up after roles with letters earlier in the alphabet than yours. It’s complex. What You Need (Play As You Learn) Everything from the Original One Night Ultimate Rules; Vampire Werewolf Cards; Vampire Role Tokens & Mark Tokens . Generally, if they’re a vampire, the Village team wins. In the course of a single evening, your village will decide who among them is a vampire... because all it takes is finding one vampire to win. Put the remaining roles in the center and the Mark Boards, with the relevant marks in them, face-down. What fun. One Night Ultimate Vampire is a fast game for 3 10 players where everyone gets a role: The nefarious Vampire, the well meaning Cupid, the sneaky Assassin, or others, each with a special ability. My friends and I have been playing with an almost identical role that we created ourselves since before Daybreak was announced - we just had our character (the Hitman) look at a player's card and have that role be the target (meaning if the role was switched they had to find out who now had the card). If you’re not paying attention, then you might gradually scale up the player count, only to realize that you’ve added in four Vampire Team roles in a six-player game and now there’s usually a Vampire majority. 6.5 / 10 standalone, 8 / 10 expansion. The problem is, love’s a funny thing. That said, every player wakes up between the Dusk and the Night Phase to look at their Marks. The Assassin only wins if that player dies. When Renfield wakes up, the Vampires point at the player they gave the Mark of the Vampire. Players need to essentially reconstruct events to figure out what happened and figure out who the Vampires are. 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